Where is the trickster in final fantasy 12




















Its attacks can do over 1, damage without buffs or strong enough armor, and it attacks quickly. It spawns with the Protect status. At low health it brings up a paling and becomes immune to physical damage, and all elemental magick will heal it, except for one chosen element, which will periodically change.

Its paling wears off eventually, with a similar duration to White Wind. The increased attack speed remains, however, and Trickster's combo attacks can hit up to six times. Trickster will sometimes run away, but should return eventually even if the player doesn't chase it. The party should begin by casting Dispel to remove Trickster's Protect.

The player needs to get rid of Monid, as his attacks will wake the Trickster. While the Trickster is asleep the player can lower the characters' HP into low ranges to increase the damage Balance can deal. The damage output is even greater under Faith status, and with the Reflect status and casting Balance off the player characters, reflected onto the chocobo.

In critical health Trickster will gain Anti-Magick and White Wind, and grow in attack power and defense. Status immunity from White Wind lasts around two minutes, after which it can be put to sleep again. Without using Sleep, the player should aim to unleash the biggest Quickening chain the party can manage right before the chocobo becomes critical, because the Trickster sets up a physical paling and all elemental magick will heal it, except for one chosen element, which will periodically change.

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What's the best and easiest way to beat the trickster? User Info: Selmerdefender. Accepted Answer. Best way to kill it - Put it to sleep kill off Monid so he doesn't wake it up. Having everyone with Faith and either full or critical HP will help increase the damage, which as well as additional damage from trickster being asleep will get you to if mag stat is decent enough - in which case one spell from each character and its dead.

Also make sure battle speed is on highest to do the most damage in these 30 seconds. If Trickster wakes up whilst in critical HP, it'll put up its Palings and you won't be able to put it back to sleep or damage it for 2 minutes, so you'll want to avoid this. With above strategy it should die before it wakes up, but just in case, as soon as you see its in crit HP: - Use gil toss with each character so long as their current HP adds up to at least - Bubble helps.



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