If you run into them, you'll get dragged in and fall to the floor underneath. Walking in the trap is fine, just as long as you don't walk in the direct center of the trap. The first visit will be a very short one. If you fall through one of the sand traps, you'll have to face a trainer in the basement to reach the stairs up to the first floor.
From the first floor, walk to the left passed the sand trap. A trainer can be found right before the staircase. After defeating the trainer, look to the right to find TM39 - Rock Tomb. That's all for now. Time to head to Nimbasa City.
The second time you visit Relic Castle will be through Relic Path. This area is a pretty straight shot with a few rooms connected to each other. The Sun Stone will be hidden. Use the Dowsing Machine to find it in the middle of the room.
Volcarona is an extremely rare Pokemon. Before interacting with it, save your game. You will definitely want to capture this guy. The user attacks everything around it by causing an explosion. The user attacks with a prehistoric power. The user employs its psychic power to switch its Attack with its Defense stat. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. The user absorbs a mystical power from space to raise its Defense and Sp.
The user attacks with an odd, unseeable power. The user employs its psychic power to average its Defense and Sp. The user employs its psychic power to average its Attack and Sp.
The user makes the ground under the target erupt with power. For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. The user explodes to inflict damage on those around it. The user materializes an odd psychic wave to attack the target.
The user quietly focuses its mind and calms its spirit to raise its Sp. A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The target is struck with an icy-cold beam of energy. A wondrous wall of light is put up to suppress damage from special attacks for five turns. It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves. The user makes the target float with its psychic power.
The user creates a protective field that prevents status problems for five turns. A full-power attack that grows more powerful the less the user likes its Trainer. A two-turn attack. The user throws a stone or projectile to attack an opponent. A full-power attack that grows more powerful the more the user likes its Trainer. The user burrows, then attacks on the second turn. The target is hit by a strong telekinetic force. The user hurls a shadowy blob at the target.
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. The user goes to sleep for two turns. The user attacks the target with a song. The user teleports using a strange power and switches its place with one of its allies. The user attacks with an electric charge.
The user polishes its body to reduce drag. The user flashes a bright light that cuts the target's accuracy. The user tackles the target with a high-speed spin. The user hypnotizes itself into copying any stat change made by the target. The user stomps down on the ground and attacks everything in the area. Large boulders are hurled at the opposing team to inflict damage. The user eats the dreams of a sleeping target.
The user snares the target with grass and trips it. The user enrages and confuses the target. The user makes a copy of itself using some of its HP. The user crashes into its target while rotating its body like a drill. Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
A barrier reflects back to the target moves like Leech Seed and moves that damage status. The user recycles a held item that has been used in battle so it can be used again. The user attacks with a sinister beam of light. The user employs its psychic power to exchange Abilities with the target.
While it is asleep, the user randomly uses one of the moves it knows. An attack that can be used only if the user is asleep. The user lays a trap of levitating stones around the opponent's team. Walking in tall grass or a cave Route 3. Walking in tall grass or a cave Route Capture rate. Growth rate. Base happiness. Claydol Level up, starting at level Alpha Sapphire Appena incontra i propri simili, Baltoy forma un gruppo molto rumoroso.
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